Infinite Dendrogram
Oshimeter
Synopsis
In the year 2043, <Infinite Dendrogram>, the world's first successful full-dive VRMMO was released. In addition to its ability to perfectly simulate the five senses, along with its many other amazing features, the game promised to offer players a world full of infinite possibilities. Nearly two years later, soon-to-be college freshman, Reiji Mukudori, is finally able to buy a copy of the game and start playing. With some help from his experienced older brother, Shuu, and his partner Embryo, Reiji embarks on an adventure into the world of <Infinite Dendrogram>. Just what will he discover and encounter in this game world known for its incredible realism and infinite possibilities?
Episode Guide
Characters
Nemesis
Nemesis: Ray's powerful Type Maiden Embryo, wielding a Flag Halberd in her second form.
Krantz Mikaela
Reiji Mukudori
Reiji Mukudori: An 18-year-old male, enjoys Infinite Dendrogram and dislikes unpleasant situations.
Phillips Kyle
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A disappointing ending at best; there was no more real exploration about the truth behind that world. However, it was very interesting how it depicted real human nature, so it creates a good balance between the stated and the hidden. Is not a series that I would recommend, but if you have nothing better to do, give it a try.
This episode felt like a lack of effort for part of the writers; just a bunch of abilities and characters came out of nowhere, telling us that nothing that happened in the last 3 episodes was even necessary, so it's really disappointing to watch.
Once again, this episode has some weird dialogs; the characters suddenly become abnormally super smart, creating a weird feeling. The battles were meh at best, but some of the lore was interesting.
This episode definitely had some very weird and uncomfortable scenes that felt out of place; also, some dialog felt completely misplaced, and the fight scenes, apart from the first one, were bad.
This episode is not bad and not good; the climax is a little bit anticlimactic. It's interesting but nothing super special, but Marie's performance was quite good.
The fight was as good as we were expecting; sadly, the setup for the next episode was kind of lackluster and cringy. I hope that the next episode doesn't feel like that, but this episode was good if you only expected to see a fight.
We arrive at the Colosseum; if you are passionate about fights, they are going to become very good, and we will probably see the best of the best fighting, and with the arrival of that very powerful unknown being, things are going to be lit.
The series is getting better and better; the world is becoming more complex, and some things that were mentioned are now becoming relevant. It is building good hype, and the fighting scenes are getting even more interesting and intricate.
The best episode so far, with a heavy emotional impact and where we keep diving into the reality of this cruel world that, each time, Ray seems to think even more is not as simple as it seems.
Very interesting episode, the introduction of a hard to understand situation is super exciting and hypes the main lore, the fight scenes were cool, and the general pacing was great.
The world-building in this episode was significantly more interesting; we got to see more about the real dynamics that people have in-game and how far admin intervention should go. Also, we are left on a small cliffhanger that creates some excitement towards the next episode.
There was no room to breathe, and not in the good way; this episode felt over cluttered with scenes, and some of them were barely watchable. Also, most of Nemesis's dialog felt weird and unconnected with the rest.
Interesting episode, a world with infinite possibilities does sound interesting, but we haven´t gotten to understand any of these. Is it going to be as exciting as it is promising to be?
This show had the pieces to be something way better, but it just never fully came together. Ray was not developed enough and this left much of the story feeling like a flatline. His brother was somewhat interesting but between the weak story and lack of any major enagement issues.
Franklin definitely seems to portray a legitimate threat. The tension in the penultimate episode really carries weight. The battles show high levels of complexity and intensity, but I still do not feel entirely engaged by the villain. It's well crafted suspenseful buildup that could benefit from more energy.
The visuals hurt the episode even though it had a great vibe. There are some good battles but the animation isn't good, which makes it difficult to get into the episode. You can feel how this is leading up to the climax of this arc, but they could use a fair bit of touch-up work to make it right.
There isn't too much story advancement in the main plot, and some of the side characters' backstory has actually helped. Having the game depicting an escape from reality adds an emotional quality to the series. Whether it's running away from personal issues or trying to fix past mistakes
This was an odd, but enjoyable episode to watch. The atmosphere has been created quite well, but the storyline seems to lack flow and feel incomplete. I still have no idea what’s going on with all these characters. I’m enjoying myself, but it appears that this could have been a better planned episode.
Unusual episode, but it's starting to feel like the vibe is coming together with Figaro giving off the energy of a bastard don’t f***around with type guy, and the fact Nemesis can sense something abnormal gives it all that much more edge to what at least looks like a savage crowd inside the arena with real tension that goes beyond just flexing strength.
I’m loving this episode’s focus on mystery . I really sense that Hugo and Kuma are hiding something and am intrigued by Xunyu’s unmistakably strong presence and unusual cool vibe . With Figaro in it too , there’s got to be something going on here for all three of these characters, the setup has me curious.
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