Witch Hat Atelier Episode 3: The Dadah Range Test
Manga chapter 5-7
Oshimeter
92 Ratings
READTHROUGH
An Old Acquaintance
On a stormy night, Qifrey enters a hidden, magically sealed tower at the Seabed. He finds Alaira, an old acquaintance who greets him with a rapier and a sharp tongue, calling him "problem child of the Great Hall." Their conversation quickly turns to Coco, Qifrey's new apprentice, and a dangerous test she must face. Alaira's skepticism is clear, noting it has been four years since forbidden magic was last seen. She questions Qifrey's judgment in taking on such a student.
The Impossible Test
Back at the atelier, Agott coldly informs Coco of her first official test, "Consent of the Crown," requiring her to reach the summit of the floating Dada Range alone. Coco is apprehensive, but Agott dismisses her fears, reminding her that she herself passed this test at ten. Agott provides Coco with a guidance orb and a vapor bubble for water, then reluctantly offers her own flying shoes as a final, critical aid. She makes it clear there are no second chances; failure means permanent expulsion.
The Ascent Begins
Coco steps through the gate and finds herself in a dark, dense forest at the base of the mountains. The shadows and sounds are terrifying, but she resolves to push forward. She uses the guidance orb to navigate the thick undergrowth, stumbling through mud and spiderwebs. Breaking free of the trees, she reaches a lake, seeing the magnificent Dada Range floating high above. The orb points skyward, revealing the true challenge is not a climb, but a test of flight and ingenuity.
Failed Flight
Coco dons the flying shoes, attempting to activate them by bringing her heels together. She manages a brief hover, but her movements are clumsy, leading to repeated crashes into the grass. She watches birds soaring between the islands, trying to mimic their effortless flight. Despite her many falls, she slowly begins to grasp the balance required for magical aviation.
Master's Burden
Alaira confronts Qifrey at the Great Hall, expressing her concerns about leaving young apprentices, especially those new to magic, unsupervised. She warns him of the trouble they might encounter. Qifrey appears troubled by her words, acknowledging the potential risks his students face. Alaira's warnings underscore the chasm between traditional magical upbringing and Qifrey's unconventional approach.
Despair by the Lake
Coco continues her practice by the lake, encountering a small, white creature she names Brushbuddy. During one attempt, she loses focus and tumbles headfirst into the water, emerging soaked and shivering. Her setback quickly turns serious as she discovers the mud has smeared the casting seals on her shoes. Without clean lines, the magical ink is useless, and the shoes are ruined. Sitting in the grass as the sun sets, she cries, believing her dream of being a witch is over.
Atelier's Unease
At the atelier, Tetia searches for Coco, only for Agott to coldly reveal she sent Coco to the Dada Range for her test. Tetia is shocked and angry, accusing Agott of recklessness, given Coco's inexperience. Agott remains impassive, stating that those who cannot reach her level have no place as apprentices. Dinner is a quiet, anxious affair for Tetia and Riche as they await Coco's return, their worry palpable in the silence.
Forbidden Thoughts
Back at the range, Coco desperately tries to redraw the magic seals on her shoes using her remaining ink. The damp fabric and mud cause the ink to bleed, making accurate symbols impossible. A dark thought crosses her mind: drawing seals directly on her skin. She stops herself, remembering the strict prohibition against magic involving the human body. Trapped between failure and forbidden power, her desperation grows.
A Seamstress's Wisdom
Coco experiences a vivid flashback to her childhood, remembering her mother teaching her embroidery patterns. She recalls Qifrey's awe at her village's craftsmanship, calling her everyday skills "real magic." This memory sparks a sudden epiphany: she doesn't need to follow Agott's exact methods. She realizes her unique background as a seamstress's daughter is a strength, a different way to approach magic.
The Flying Cape
Empowered by her realization, Coco transforms her muddy red cloak into a new magical device. She uses mud and ink to draw a massive, simplified casting seal across its surface, realizing she can imbalance a symbol to direct energy. Brushbuddy watches as Coco works with intense focus. Standing in a small boat, she activates the wind spell, her cloak acting as a giant sail. A massive gust launches the boat into the air, and Coco screams in a mix of terror and triumph, soaring toward the floating islands.
Triumphant Return
Qifrey returns to the atelier, only to be met with news from Tetia and Riche that Coco went to the Dada Range alone. His face pales with fear, and he sharply reprimands Agott for her irresponsibility. He prepares to open a portal to rescue Coco, his panic revealing his deep concern. Just as he is about to step through, Coco walks through the atelier gate, disheveled but triumphant, holding up the Diadem Herb. Qifrey, Tetia, and Riche are speechless with relief. He smiles, telling her she's already his apprentice, as Coco celebrates with her friends.
The Sprouting Seed
After the celebrations, the scene shifts back to the floating islands of the Dada Range at sunset. A mysterious masked figure, wearing a tall hat and bearing a large eye symbol, stands on a high peak. They observe the sky where Coco had recently flown. The figure whispers, "The seed has sprouted." This cryptic remark hints that Coco's unconventional success has drawn the attention of a hidden and potentially dangerous group.






