Mardock Scramble: The Third Exhaust

Cyberpunk / Crime / Bio-HorrorMovie1 EP/29 Sept 2012

Oshimeter

8.0
3 Fans
10 Want to Watch
22 Watched

Synopsis

The final plans to finish Shell off in court have been made by Easter, Balot, and Oeufcoque. But in order to execute those plans, they must set foot into Shell's domain: the BlueEgg Casino in the center of Mardock City, and find the chip where his memories lie. If they can't find the chip, their case will be dismissed in court, and their "usefulness" will be gone – resulting in all of their deaths. Will Balot find the chip in time, while still dodging Boiled and his now mad search for her and Oeufcoque? (Source: the witch of theatregoing)

Episode Guide

Oshimeter0-5960-7980-100Upcoming

Characters

Rune Balot

Scramble-enhanced Rune Balot, a 15-year-old survivor with enhanced senses and technokinesis.

Nonnenmacher Marie

Œufcoque Penteano

An experimental mouse, Œufcoque transforms into tools, weapons, or clothes, aiding his user to ensure his continued existence.

McAvin Andy

Community Feed

kayo19842022's avatarkayo19842022Anime

Sadly, there isn't much to discuss for the finale of this trilogy. This particular film and the last one made me realize how much of an identity crisis this trilogy has. The first 30 mins is almost a complete replay of the last film's second half. Unfortunately that is by no means a good thing, as it dragged on and was fairly boring (unless you're an avid gambling fan). It's very fortunate though the second half picks up and concludes in quite an epic battle. I recommend only watching this one for the conclusion of Rune's story.

zetsumeidesu's avatarzetsumeidesuEP 1

honestly The Third Exhaust is a weird note to end this trilogy on, and i mean that in both good and not-so-good ways so Rune Balot finally walks into the Eggnog Blue Casino — a high-stakes, glamorous casino stacked heavily in the house's favor — to do the thing she's been building toward this whole series: win the golden chips that hold Shell's memories so she can finally prove what he really is. and that's basically the entire back half of the movie. blackjack. extended blackjack scenes. like a LOT of blackjack Fandom i get what they were going for narratively — using the card game as this slow psychological showdown where she's literally pulling pieces of his trauma out of his head one chip at a time — but it goes on so long it kind of saps the tension instead of building it. by the time you get to the actual reveal of why Shell is the way he is, you're more relieved the gambling sequence is over than emotionally invested in the reveal itself and the reveal IS dark. like genuinely disturbing dark — the kind of backstory explanation that's clearly meant to horrify you, and it does, but it also felt a little too "tragic villain origin by the numbers" for how much weight the movie put on getting there. it explains him without really making him more compelling what does work is Rune. she's been the emotional backbone of this whole trilogy and this movie doesn't let that slip — she's still sharp, resilient, refusing to fold even when the odds (literally, in this case) are against her. and the climax once it finally kicks into gear delivers the kind of brutal, kinetic action this series has always done well it's not a bad ending, it just feels like it's carrying more pacing problems than the first two films, like the story wanted one more big emotional gut-punch and decided a casino was the way to deliver it. if you've stuck with Balot and Oeufcoque this far you'll still want to see how it ends, just go in knowing the middle stretch tests your patience

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